Overwatch Retail Patch Notes – July 14, 2026
| Category | Changes |
|---|---|
| Hero Balance | [Tank] Doomfist Empowered Rocket Punch's increased follow-through size was hitting targets far away from the initial target. We're reducing the bonus size while retaining some additional range and radius to preserve its power fantasy. ■ Rocket Punch - Empowered Punch collateral range gain reduced 75% to 40%. - Empowered Punch collateral radius gain reduced from 50% to 40%. |
[Tank] Junker Queen Commanding Shout is Junker Queen's primary source of survivability and team protection. Its cooldown begins after the effect expires, resulting in a longer time between uses. We're reducing the cooldown to increase its availability during engagements. ■ Commanding Shout - Cooldown reduced from 12 to 10 seconds. (5v5) - Cooldown reduced from 15 to 13 seconds. (6v6) | |
[Tank] Mauga Mauga could maintain high accuracy when firing a single Chaingun for extended periods. Adding dynamic spread to individual Chainguns encourages switching between weapons to manage spread. This change does not affect accuracy while firing both weapons simultaneously. ■ Chainguns - Maximum spread while firing individual Chainguns increased from 1 to 1.5. - Number of shots until maximum spread increased from 0 to 30 shots. | |
[Tank] Ramattra Increasing Ravenous Vortex's explosion damage rewards more precise detonations. We're also reducing Block's cooldown to allow Ramattra to block immediately after a single punch instead of two, improving the flow of Nemesis Form. ■ Ravenous Vortex - Explosion damage increased from 15 to 30. ■ Block (Nemesis Form) - Cooldown reduced from 1 to 0.5 seconds. | |
[Tank] Sigma Sigma remains durable when successfully rotating through his defensive tools. Reducing his shield health lowers his survivability when opponents are able to break through his defenses. | |
[Damage] Cassidy Silver Bullet's additional projectile size improved the perk's effectiveness by making the empowered shot significantly easier to land. We're removing that bonus while retaining its potential damage. | |
[Damage] Freja Reducing Take Aim's explosion delay lowers the time between impact and damage, creating more consistent follow-up opportunities while reducing the bolt's disruptive potential when hit by it. The other changes are aimed at improving the flow between Take Aim and Revdraw Crossbow’s primary fire. ■ Revdraw Crossbow - Fire Rate increased from 5 to 5.5. ■ Take Aim - Recovery reduced from 0.5 to 0.4. - Explosion delay reduced from 1 to 0.8 seconds. | |
[Damage] Reaper Reaper's reduced health pool has limited his ability to sustain through extended engagements. Increasing the effectiveness of his passive restores some of that durability while rewarding aggressive play. ■ The Reaping - Lifesteal increased from 25% to 30%. | |
[Damage] Shion Reducing Execution's recovery time better aligns the downtime after using the ability with when Shion can fire again. Joyride's impact damage is also being reduced to lower the effectiveness of continuously ramming targets and the combo potential of immediately detonating the bike after impact. ■ Execution - Recovery time reduced from 0.4 to 0.3 seconds. ■ Joyride - Impact damage while riding reduced from 60 to 30. | |
[Damage] Sierra Anchor Drone is being adjusted to support more frequent deployment and repositioning opportunities. Its cooldown and duration are being reduced, while its health is being increased to improve its survivability in combat. ■ Anchor Drone - Cooldown reduced from 12 to 11 seconds. - Duration reduced from 10 to 9 seconds. - Health increased from 80 to 125. | |
[Damage] Vendetta Vendetta has continued to underperform since the significant changes made several seasons ago. Reverting Palatine Fang's overhead swing range restores some of her ability to close the distance and secure eliminations. ■ Palatine Fang - Overhead swing bonus range increased from 2.0 to 2.5 meters. | |
[Damage] Venture Clobber's cooldown is being reduced to shorten the delay before Venture can use the ability again and better align it with its recovery time. This increases the frequency with which Clobber can be used within engagements and improves its synergy with the Covered in Dirt Major Perk. ■ Clobber (Quick Melee) - Cooldown/Recovery reduced from 1.6 to 1.2 seconds. | |
[Support] Ana Ana's self-sustain has decreased following the removal of the Support passive's reduced health regeneration delay. Increasing Biotic Grenade's healing strengthens its defensive utility while also increasing its offensive impact. ■ Biotic Grenade - Explosion damage and healing increased from 75 to 90. | |
[Support] Brigitte Adding a burst of instant healing when Inspire is triggered allows Brigitte to provide more immediate healing while rewarding players for consistent Inspire triggers. ■ Inspire - Now grants 12 instant healing on trigger. - Healing over time reduced from 60 to 45. | |
[Support] Kiriko The reduced recovery time on Healing Ofuda improved the feel and consistency of Kiriko's healing. However, her overall healing output has become too high, so we're reducing the base healing while preserving the improved responsiveness. ■ Healing Ofuda - Healing per projectile reduced from 13 to 12. | |
[Support] Lúcio Lúcio's overall effectiveness has been reduced over time to account for his uniquely powerful speed utility. Increasing his weapon damage strengthens his offensive capabilities without increasing the strength of his utility. ■ Sonic Amplifier - Damage per projectile increased from 20 to 22. | |
[Tank] Junker Queen (상세 변경사항 없음) | |
[Damage] Cassidy (상세 변경사항 없음) | |
[Damage] Junkrat (상세 변경사항 없음) | |
[Damage] Mei (상세 변경사항 없음) | |
[Damage] Reaper (상세 변경사항 없음) | |
[Damage] Torbjörn (상세 변경사항 없음) | |
[Support] Juno This change should reduce the ceiling of Blink Boost when paired with multiple other Cooldown Reduction items. We'll continue to monitor Blink Boost's synergy with On Ability items. | |
[Support] Kiriko (상세 변경사항 없음) | |
[Support] Lúcio (상세 변경사항 없음) | |
[Support] Mercy (상세 변경사항 없음) | |
[Support] Wuyang (상세 변경사항 없음) | |
[Support] Zenyatta (상세 변경사항 없음) | |
| Bug Fix | 버그 수정 (상세 변경사항 없음) |
| General | 2026 하계 스포츠 대회 2026 하계 스포츠 대회에서 누구나 좋아하는 해변의 난투가 아케이드에 돌아옵니다! 루시우볼을 힘껏 날리고, 루시우볼 리믹스로 분위기를 띄우거나, 윈스턴의 비치 발리볼에서 재미를 나누어 보세요. 도전 과제를 완료하면 뜨거운 여름에 어울리는 전리품을 얻을 수 있습니다. 7월 15일부터 31일까지 진행되는 2026 하계 스포츠 대회에서 햇살 아래 빛나는 승리를 거머쥐세요! |
정크랫의 전리품 사냥 8월 1일부터 8월 4일까지 전리품으로 가득한 주말을 위해 정크랫의 전리품 사냥이 돌아옵니다! 매 경기를 플레이할 때마다 전리품 상자에 가까워지며, 도전 과제가 유연하게 조정되므로 한 번에 모든 보상을 노리거나 자신만의 속도로 진행할 수도 있습니다. 진행도는 초기화되지 않으며, 매일 접속할 필요나 말도 안 되는 과제도 없죠... 그저 폭발과 산더미 같은 전리품만 가득합니다! | |
발굴 입문 발굴 입문은 이번에도 계속되어, 여러분이 이미 하고 계신 활동, 바로 오버워치 플레이에 대해 보상을 지급합니다. 남은 시즌 동안 로그인하고, 도전 과제를 완료하며, 게임에서 승리하고, 매주 꾸준히 플레이하면 전리품 상자를 얻을 수 있습니다. 게임을 많이 플레이할수록 보상으로 가득한 기본, 특급 및 전설 전리품 상자를 획득할 기회가 늘어납니다. | |
영웅 업데이트 (상세 변경사항 없음) | |
스타디움 업데이트 (상세 변경사항 없음) | |
사용자 지정 게임 업데이트 설정 > 영웅 > 시온 아래에 조이라이드 무한 옵션을 추가했습니다. |
Source: https://overwatch.blizzard.com/ko-kr/news/patch-notes/#patch-2026-07-14